We Code Hackathon for Women & Friends
Web designers and developers of all levels are invited to work on a fun project in small teams at this creative and collaborative coding event with other women and friends.
T-SHIRTS, PRIZES, AND FOOD WILL BE PROVIDED.
Please bring your own laptop as we will not have extras.
The Challenge:
Build a ‘gamified’ digital experience that inspires, encourages and rewards behaviors related to health & fitness, using public and open-source technology.
Gamification is the application of game mechanics and game design techniques to engage people and motivate them to achieve their goals. Examples: Pokemon Go, Chore Wars, SuperBetter, Fitocracy, Nike+ App
Schedule:
Friday, November 4th
6:00-7:00pm Registration
7:00-7:30pm Welcome Talks - Nike & Puppet
7:30-7:45pm Team Assignments
7:45-10:00pm Networking & Initial Design/Coding
Saturday, November 5th
9:00-4:00pm Coding
4:00-5:00pm Demos
5:00-6:00pm Judging & Awards
Donation Sponsors
Thank you to FirstTech, Nike, and Puppet for some amazing donations including an Apple Watch, apparel, gift cards, and other items!
Eligibility
Participants must be present at the hackathon located at the Puppet office in Portland.
Women of any level of programming experience are encouraged to join.
Teams will be selected to include a mix of experience levels and skill sets.
This is meant to be a safe and welcoming environment open to all without discrimination.
Although this list cannot be exhaustive, we honor and respect diversity in age, culture, ethnicity, gender identity or expression, race, religion, sexual orientation and technical ability.
Code of Conduct
http://docs.puppetlabs.com/community/community_guidelines.html#event-code-of-conduct
Requirements
What and how do I submit?
- Everyone must sign up individually at: https://we-code-hackathon-2016.devpost.com
- Submit screenshots, videos, and/or a presentation along with:
- Your team number and name
- A description of your project
- A list of additional features you would add if given more time
- A description of the target audience
- A description of how each team member contributed
- Submit a zipped-up folder with the working source code on a thumbdrive (to be provided) or link to a github repository
- Submit a readme file with instructions for opening the app/site and performing the necessary steps to use it
- Each team will be given up to 3 minutes to pitch their project
What is required of the application?
- The application should not contain any third-party proprietary code. It is the Participant’s responsibility to ensure that the submission does not infringe upon or violate any third-party rights.
- Publicly available frameworks, APIs and open-source code that has been available for at least two weeks are allowed, but otherwise all code must be written during the event.
- The project must be a working solution. It may run locally on a laptop or be deployed to a publicly viewable environment.
- Ensure that each team member has a voice - collaborate and have fun!
Individuals/teams retain ownership of their own code. Judges will review the finished code but will not keep it.
This is a code challenge not a security hacking event.
How to enter
Must register first at https://wecode-nov2016s.splashthat.com as well be present at the event.
Everyone must sign up individually at http://we-code-hackathon-2016.devpost.com to participate in the public voting.
Judges

Melissa Casburn
Principal User Experience Designer / Puppet

Urvi Trivedi
Engineering Manager / Nike

Caterina Paun
Director / Women Who Code Portland
Judging Criteria
-
Creativity & Innovation
The project should solve a problem that is not being addressed by currently available software products. It should offer a fresh perspective, and utilize data, content, or technology in a new way. -
Benefits & Impact
The product should demonstrate the potential to improve the lives of its target market as well as the ability to measure these results. -
Consumer Experience (Design, UI, UX)
The content and features provided by the product should be designed for your target audience in a way that is approachable, accessible, easy to use, and aesthetically pleasing. -
Meets All of the Challenge Requirements
The application should not contain any third-party proprietary code. The project must be a working solution. Ensure that each team member has a voice.